Ark heavy turret damage reddit. In Ark, there is a turret limit per area.
Ark heavy turret damage reddit Players And Tames Tek Turrets: Hardened - 78dmg. Can a tek rifle out range a tek turret because no Matter how close I got the tek rifle won’t do any damage to this pillar the turret was sitting on. Heavy Turret health increased by 50%; Heavy Turret base damage increased from You want heavy turrets not auto turrets. A little 1x1 on the back of the platform saddle prevents anyone from picking/shooting you and also prevents the turrets from hitting you meaning you don't have to worry about getting an angle. There is no stray bullets. 2x damage to dinos--so each bullet from an auto turret does ~169. I see there got increased health and do 4x the damage. Paste this command into your Ark game or server admin console to obtain it. Turrets can also be set to a custom range. The flame turret can deal with canonfodder by itself. It does not state the RPS for a Heavy Turret. (75 total) ~13 Seconds to empty entire "clip" x 15 = 3 min 15 sec. If you're taking bosses with a team of imprinted velonasaurs, definitely pump some health into them because even the best coordination will see some unridden stragglers get stuck and minced by adds. QUESTION Or only tek turrets ? Archived post Reddit's No1 subreddit for Pokemon Go, Niantic's popular mobile game! That is false, tek projectiles damage everything in the game, upto and including heavy and normal autos. Auto turrets are useless, swap them for heavies as soon as possible. You now have a tame alpha rex with built in damage reduction that's capable of being leveled to a million or more health to soak as many heavy turrets as you want and can eat metal walls and forcefields like they are cookies. They take a lot of damage from teks though so I would avoid using them You want more tek compared to heavy, aim for around 75% tek turrets and 25% heavies. only takes 31. Also everyone keeps telling me happy cake day I jsut started using Reddit a lot so I didn’t know what that meant at first 😭😭😭 Fjordur ark map labeled according to locations based on the Nine Realms of Norse mythology. Coins. If turrets attack dinos, use a So i am built underwater in an unofficial server and since the main point of heavies is to shoot rockets out of the air but obviously you cant shoot rockets underwater should i still use them? I feel as if though tek turrets just are better they knockback they do splash damage and they are easier to fill and collect ammo for. The difference is that the Heavy Turret fires 4 rounds at once. Auto Turrets do 77 raw damage--but turrets do 2. Expand user menu Open settings menu. Sharpened - 185dmg. Log In / Sign Up; Advertise on Reddit; The official subreddit for ARK: Dino Turret Damage Multiplier not working on tek turrets. But I think I’m fucked if they bring a Titan anyway. Sharpened - 157dmg. Tek saddles damage tek turrets and structures but not heavy turrets. Address Bronto / Paracer / Squid HP (Too high) 9. Stego Dmg reduction is still very high. Turrets need a knockback 6. Not Long story short, testing the new Heavy turret on an Official PvP Server. Depending on their saddle though and assuming you are not level 100 yet 12-16 auto turrets? Are you placing them on giant metal hatch frames? Space them out because if they are too close they will block line of sight of other turrets ARK ; General Discussion ; Tek vs Heavy Turret Tek vs Heavy Turret. Out of ark wiki Reply reply I play on an unofficial PVE server solo (Ragnarok). So heavy turrets are hitscan so whatever they shoot at it immediately hits that target. I'm thinking about outfitting a motorboat with a metal "Kill Box" containing plant X and Auto Turrets. This could be really useful for underwater bases, as on land the drop is too much to be used. The carbo has more damage reduction for teks, easy to imprint, and breed fast af, so they are good for suicide soakers. Heavy turrets do 4x the damage. Reply reply Get app Get the Reddit app Log In Log in to Reddit. Here is a build for any Fallout New Vegas fans in here. 3 for your Stego. I believe heavy turrets shoot 4 bullets at a time so I’m wondering whether or not they’re worth it. The admin cheat command, along with this item's GFI code can be used to spawn yourself Heavy Auto Turret in Ark: Survival Evolved. Everyone needs to be on the lookout for good (200 +) saddles or blueprints, maybe trade another tribe for them. 2x Turret Damage vs Dinos (originally was 3x prior to dino rebalance) Turret Damage vs Dinos (Bullet and Projectile Turrets) can be customized on your server with: WindowsServer\Game. Log In The official subreddit for ARK: On Turret-limited Servers, Heavy Turrets now are only hard-limited to 100 Heavies in range. 25 actual damage for every 100 raw damage hit. Ideally your slot capped ammo turrets are going to be heavy and tek turrets. ini (or LinuxServer) [/script/shootergame. heavy turret is like a boosted normal turret with a slighty higher tracking time. ini settings: DinoTurretDamageMultiplier=5000. 7 = 462 (I've tested and confirmed these values on a vanilla unofficial and in single player) A heavy turret deals 462 damage x shot, reduced to 7. 0 This worked fine on our hosted server, but now on our owned server, with that setting, turrets do 0 damage. I was sure that you couldnt get shot off by turrets but when going to drain someones bullets i was shot off the stego by them im confused is As well as to check for other posts by using Reddit Search and Google, as well you can check our For teks the only way you can not die to splash damage is to back straight back into I usually keep most my turrets on high with a mix of only survivors and tamed creatures. May fluctuate a bit depending on application. There's Heavy turrets are definetly better than normal turrets. The wiki states the Auto Turret rate of fire as 2. A mix of heavy turrets and plant species X is a nasty combo. Take a well-bred tek rex, and then use an S+ mutator corruption pulse to turn it into an enraged tek rex. Used one grenade on the Heavy Turret, it did almost 2,200 damage so at least six grenades to destroy a Heavy Turret. However, that small amount of damage requires that I use an auto turret to fully repair the Heavy Turret. Best overall after the stego Does the turret have increased damage when set to "low" range, Open menu Open navigation Go to Reddit Home. 15 a shot And imprint: 45. r/ARK. But that's probably because they have the same RoF. Some places like Aberration red surface entrance aren't even 6x damage to begin with. Cheapening out will have its consequences. Using the saddle armor formula, the 30% reduction from imprint and the 33% reduction from mate boost, and the base auto turret damage, we get: After saddle: 65. They do significantly more damage than autos but are more expensive to make. 5 Turrets can be customized to attack players, tamed creatures, and/or wild creatures. The official subreddit for ARK: but a rocket launcher can blow it up if a heavy turret Every time my tribe fights this other tribe they always put down heavy turrets on players only, so it will just melt us when we go for picks. Welcome to the Ark: Survival Evolved and Ark: Survival Ascended Subreddit. Best way I've found so far is to shadowmane jump them with a As well as to check for other posts by using Reddit Search and Google, as well you can check our FAQ. Normal auto turrets would be sufficient, but if you can upgrade to heavy turrets at some point it would definitely take down the wyverns faster. Try to get a split between only survivor turrets and survivor and The official subreddit for ARK: JoJoTheGamer69420. Next let's look at damage reduction. With normals my ammo will last longer. Is there any way you guys can think on how to counter the heavies they place. These numbers arent exact off the top of my head, but velo turret does something like 4 damage per hit, whereas a heavy does 300 damage per hit, not counting damage reduction from things like stego plates. do 5000/185. I really like the reddit post with the Master/Slave Turret mode implenent this, They are sufficient for being designated player poppers and anti granade/rocket defense. As well as make platform structures ignore the damage modifier so racer boxes aren't easily rocketed. ADMIN MOD Turret damage buff . Trying to 315K subscribers in the playark community. also the heavy turrets are doing 64 to a max saddle stego is that a good spot for the heavies? Tek turrets: trike Heavy turrets: golems Mixed : Trike damage reduction is the real gimmick for them vs just raw health. They should also double the damage from Tek Turrets again, because it literally burns boss loot to operate and can still be dodged and won't shoot down rockets. Am I reading that wrong? I’ve had 4 heavy turrets kill high level Dino’s with high saddle armor. 3,400 x 5 people = 17,000 damage. Are they really worth having at your base? I’ve read they’re slow enough to dodge and don’t do much damage. Skip to main content. Also can use metal/Tek spiral staircases to block the Titan from getting right into your base. The official subreddit for ARK: Survival Evolved and ARK: Survival Ascended Not an official support Deals regular arrow damage on impact and applies a damage over time (DOT) effect to target for 8 seconds causing approximately 22 damage per second to players and scaling to deal higher damage to larger creatures (herbivores take reduced fire damage). Heavy - 157dmg. I host a pretty boosted sever, I upped Dino turret damage, because dino health is boosted. Saddle damage reduction uses this formula: (DamageMultiplier = 100 / (100 + Do Tek dinos take less damage from tek turrets than regular dinos, and do they take more damage from regular Open menu Open navigation Go to Reddit Home. 35k / 7. Any form of tek is your best way to take out bubbles - tek grenades work as well as saddles and c4, but remember tek takes reduced damage from explosives, and more from tek. Im testing out my server and i was testing heavy turret damage on some of the wildlife and it seemed to do between 700-1. Thx I am wondering how I should split up my turret count between Heavy Turrets,Normal Auto Turrets, Plant-X. 2 * 0. Also increase turret Damage by at least 150-300% to make up for the loss of DPS output. they take much better reduced damage. Member when meks were released and outranged turrets? WC does not test for pvp interactions, and nor do the testers that they have. 25%--i. I plan on defending the base with around 70-80 tek turrets, 10-20 heavy turrets (mostly for rockets and fliers), and a handful of Dont over rely on tek turrets, it is a big mistake a lot of people make, tek rex/tek tappy are the meta , and it only takes a few hits to destroy a tek turret with those, where as heavies dont take damage from them so they have to destroy the actual structure the heavy is on, as an absolute minum i would do 60% tek turrets to 40% heavies,however you will get mixed oppinions on ratio So here’s what damage values are to the new stego variant things, whatever you wanna call them. Paracers against surviror only turrets. So a single stego pushing a base would take increasingly more and more damage until it I noticed that 6 of my heavy turrets were offline on one of our bases so I go to the turret and this is what it shows. shootergamemode] DinoTurretDamageMultiplier=1. 4 raw damage. They're 300 * 2. 4. Heavy turrets are way too easy to soak even with basic stuff like trikes and gasbags. But if your gonna do that I suggest you find an area where you can set up and lure them without them being able to I have begun to do a 70/30 split Tek to Heavy. ADMIN MOD Do heavy and auto turrets work under water . But in good flak a player takes little to no damage is there a way Welcome to the Ark: Personally I suggest you start focusing on heavy turrets instead of just the autos. 387K subscribers in the ARK community. Log In / Sign Up; Advertise on since the turret will hit the back plates and get reduced damage for Rider and dino. Rock elemental is a no go for tek turrets as it takes increased damage from explosives). Just the problem is gonna be for small and even medium tribes: The cost to make heavy turrets and the amount of ammo u If you want base defence and you want turret, you are better off with 4 fully-loaded heavy turret, as what @DarthaNyan mentioned. I realise this won't fix every broken base location. Dumb question, can someone explain the damage dealt by turrets, why dps matters, and how much damage can one of each turret do when full. it does 5200 damage per bite to metal. The heavy turret just gets overrun and mauled by 50 xenos. Like you said most turrets, both Heavy and Tek, on Survivors & Mounted and then a few high up Heavies on Survivors Only and one or two on Tamed creatures preferably on medium or low range so they don't get soaked . Some creatures have a higher natural armor like turtles or golems. Tek turrets absolutely shared tamed titans, heavy turrets don't do much. Haven’t reached the turret limit yet but I won’t have a problem getting there. What is best overall tank for heavy and tek turret tank . Turret "count range" needs to at least match their targeting range 5. turtles take like 8-9 dmg in the shell with a decent saddle, was curious how much better rock elementals are The damage of the turret is quite good but they shoot like a plant x, so can be dodged easily which is garbage. Very effective against large creatures and carnivores. you use fence foundations to snap behe gates through the hatchframes, and you can place multiple in the same spot. Is there another way to increase tek turret damage the DinoTurretDamageMultiplier is only working for heavies and autos. Years of playing new ARK dlcs has proved to me the answer to this is that they only test for PvE. 4. One tribe member rides the yuty and spans the roar, another rides a pachyrhino towards the turrets while a third rides a mate for the mate boost just out of turret range. What do you guys think? Alright everyone! It's 2022, let's discuss turrets, what settings need to be on them and even layouts if you have any interesting tower designs. So it's just a multiple of x4 or Welcome to the Ark: Rock golems crazy good vs heavy turrets, fails against tek turrets. The mechanics behind the turret change are frustrating and game breaking, my base was undefended on one side for I need to raid a base that has flamethrowers and heavy turrets, View community ranking In the Top 1% of largest communities on Reddit. r/ARK A chip A close button. Players Only Heavy Turret: Hardened- 92dmg. Now tek turrets are not and do splash damage, on pvp where I play I’ve had gigas rage cause of splash damage from a friendly tek. The title pretty much says it all what is the best ratio of heavy turret to Tek turret should it be 2 Tek for every 1 heavy 3 Tek for 2 heavies or equal 1 and 1 I know heavies are primarily used to shoot rockets and c4 but my base is underwater so the main concern would be c4 from carbos or squids since you can't shoot rockets underwater and I know if you move fast enough with a basil the Welcome to the Ark: Survival Evolved and Ark: Survival r/ARK A chip A close button. 0: Heavy Turret no longer has a tracking time. The tek rifle does have a range and I believe, dont quote me on it, that heavy turrets actually shoot the tek projectile like they shoot grenades. Copy the command below by clicking the "Copy" button. true. 5, meaning that your stego can instead only soak 1920 bullet. I'm currently storing all this in an underwater cave which I have defended very well, but I want to move to land, there's a cave available, so I figured id set up several turret walls leading into the cave before reaching my actual base, but the server I am on says its x2 cave damage, does this mean that my structures will take double the Tek turrets are the only turret that can actually defend your base. tek turret bullet are slower so they are bad agaisnt player but do more damage. Reply reply Giankvothe • Although the rifle does damage to Stone and Metal structures alike, somehow it cannot damage Auto Turrets (currently). They are a must have in pvp ark So basically on my server there’s a 150 turret limit. I use velos a lot, and honestly I reccomend not even looking at damage until they have 4k stamina. However they cost a ton to build and you have to be level 100 and they are still squishy!! In my opinion they need to do more damage and have more health and resistance. Should I use regular turrets or heavy turrets? 46 votes, 36 comments. Heavy Turrets should do more damage-per-bullet than a regular turret. . r/playark A chip A close button. Log In I feel like the easiest balancing is just to nerf the amount of damage a turret does while in a 6x area. \ Should I do All 100 Heavy Turrets? Whats your opinion keep in mind I only want 100 turrets because I am planing for the turret update. I have 90 turrets in one area and 112 in another. Open menu Open navigation Go to Reddit Home. Poor quality goods, outright scams, delivery problems, and the like are a reality, just as with all marketplaces, but Alibaba is a bit Fight OP with OP. maybe 6 months ago when I was still on pvp smalls, we did this along with vault dropping, and nobody ever successfully got in until we all parted ways for separate reasons. You need to prioritize tek turrets. I'm cool with keeping damage mostly for all the dinos the way they are but certain stuff needs scaled down brontos > parcers > griffins etc once you do that, then you should mess Heavy Turrets do 185 damage per shot. I will be much weaker to rushes and titans. e. Recently got on an Extinction server and have been able to farm the element needed to build a lot of tek turrets and fill them with ammo. I'm wondering what stat would be the best to upgrade. Is it even worth Normal Auto turrets after they fixed the tracking on heavy turrets. You could combine it with turret damage or tame damage also if you have any to throw at it. Turrets need some armor penetration/dmg mitigation counteraction 7. Location and type of death wall change this, goal is to have as many tek turrets as possible without sacrificing the integrity of the DW by not having enough heavies behe dropping, to my knowledge, still works on official, and is far superior to vault dropping. Expand user menu So I been watching a few videos on these new turrets and wana find out everyone else’s opinions. Overall I think stegos are still so they are good early game soakers that have a massive damage reduction on those turrets. When trying to snipe turrets off [WLT]Salvage Operation using this turret I noticed that its damage is nowhere near what it says in the description. 6 And Mate boost: 30. 400K subscribers in the ARK community. The Auto Turret originally did 100 damage to land creatures per bullet, that was increased to 220 (100 * 2. We took the big step and purchased our own server which we manage with Ark Server Manager. Welcome to the Ark: Survival Evolved and Ark: Survival Ascended Subreddit Members Online. If you have genesis 2 I'd recommend an ammo crate as part of the towers design to make refilling the turrets much less of a headache. 250,000 / 17,000 = ~15 element/reloads per person. Microraptors to dismount players, troodons to knock them out, onyx to give them mega rabies, dimorohs to deal damage to anyone still riding tames, pegostamax to steal items from Welcome to the Ark: Survival Evolved and Ark: Survival Ascended Subreddit Members Online • Gordon-III. Prevent placing heavy turrets / tek turrets in cave areas (6x damage volumes) 8. We have reapers and rock elementals as soakers, but would like to know another way to deal with this. This enraged me Welcome to the Ark: ever some one raids anyone because of alot of turrets floating damage text server lag how do i turn it off floating damage text only for turrets ?xD Archived post. Heavy Auto Turrets can also shoot Grenades and R always depend of how and where youre using them. 5x lower! With a primitive harpoon launcher it takes around 120 shots to break a heavy on 6x, and only around 18 to break an auto on 6x. Welcome to Destiny Reddit! This sub is for discussing Bungie's Destiny 2 and its Welcome to the Ark: Survival Evolved and Ark: Survival Ascended Subreddit. As many turrets as possible is best and I reckon 2 Tek for every heavy. Will those turrets still shoot? I really don’t wanna have to pick up a tower and move it slightly forward to properly protect the cave entrance. But by themselves at least they simply don't have the damage output and ammo capacity to kill soaking tames. Paracer is the king of online soaking. Apparently they're adding a Heavy Turret, Change the amount that cakes heal, Lower the Imprinting bonuses, and change/get rid of yutry bonus. If you would have a team of 3 techies you could go 1 flame turret and 2 heavy turrets. Heavy turrets are unlocked at level 100 and shoot 4 advanced rifle bullets per shot. The sole purpose of the boat will be to park in areas where it will kill any wyvern that has aggrod to me while picking eggs from the trench. Put idunno 14 plant X out by the behemoths. In evolved, it didn’t matter, but in ascended, I don’t know. Long time pvp player here, as unfortunate as it is ASA is not built for pvp, wildcard has made balances for pvp and catered to us in the past but I think they are focusing on pve players more now, or no one at How long does it take to soak a slot capped heavy turret? Skip to main content. I've seen posts saying that melee damage doesn't affect the turret damage; if so, is health the best to upgrade? Looking for some advice, thanks in advance. Players And Tames Heavy Turret: Hardened- 92dmg. New comments cannot be posted and votes cannot be cast. 3 = = 4800. Velos are not a stand-alone defense, they're used to Damage Modifier = 100 / [ 100 + (4 * SADDLE ARMOR)] So in your scenario of 55 armor, the damage mod would be approx 31. 9k damage per shot, A Reddit community dedicated to The Elder Scrolls Online, an MMO developed by Zenimax Online. The paracer has very little to no damage reduction, but it has high hp and a platform saddle. of course this is just strictly with damage done by the tek rifles. 2) in patch 231. In between that area, there is 129. everything i tested was on the desert titan, naturally takes x3 damage. They shoot 4 bullets at a time. 0 I'd like to just see a TLC pass on all dinos starting with health mostly. If you measure out the bullets you need according to the voidwyms health, they will get it just down to 10% HP so you can mount it for the passive taming process. Has anyone figured out how to bypass flame+heavy turrets? I need r/ARK • We’ve all heard Welcome to the Ark: Survival Evolved and Ark: Survival Ascended Subreddit Members Online • iseeyourevil. And heavy autos aren't exactly 4x damage. What Welcome to the Ark: Help On a PVP server I play on, I'm having a hard time finding the best way to destroy a turret death walls with both heavy and tek turrets. ( Took about 20 seconds for 20 tek turrets to kill it. So if the health is 5k. Welcome to the Ark: Survival (beyond maxing heavy turrets/X and that walk into them which helps defend your turrets from taking damage. 9k Only after they ran out of element did your turrets begin to actually damage the shields, at which point I assume the shields melted, although there's not really an easy way for Even a guy in some improved flak armor with 300 HP is more or less safe from the turrets, because you can easily run to the turrets blind spot and finish it with grenades C4 rockets. Reinforce your wall with double door frame, makes it harder to destroy. According to description it's supposed to deal 12000 damage, but killing a Flak turret (3450 HP) required 3 shots! I've checked it more closely and the actual damage is 1600/shot, 7. The official subreddit for ARK: Im testing out my server and i was testing heavy turret damage on some of the wildlife and it seemed to do between 700-1. Since one of our mods is Primal Fear we had set the turret damage to this in the game. For more GFI codes, visit our GFI codes list. If you’re fobbing for PvP it’ll come in handy when needing to pull back if it’s you against a big tribe. aberration; By KessGenre, December 14, 2017 in depend of how and where youre using them. Get app Get the Reddit app Log In Log in to Reddit. ADMIN MOD How much damage does every turret do? Turrets: Auto turret, heavy auto turret, tek turret, plant Andeeeeh • While it contains some work I can recommend singleplayer testing with damage numbers enabled too if you want to check out how each one deals Yeah, I've been setting up turret towers just inside my behemoth gates so I can extend giant hatchframes through the gates and place turrets on them. Might How much damage does a auto turret do to rock elementals? and does it matter what way its facing Just tamed up a rock elemental and wondered how it'd do for tanking bullets compared to turtles. Didn’t realize they counted as turrets for the limit. Like others say don't bother with plant x, use turret velos instead with melee pumped to 500 (no more dmg after that if they on turret mode) then the rest into hp. I'm breeding Velonasaurs for base defense, and then will all be on turret mode permanently. From what I understand, a raider would have to destroy the gate before he could damage the turrets/tower, but the turrets sit outside the gate so they can still shoot. These types of things are easily found by someone who sets up a test base to raid. Tek turrets in many cases don't actually do much more damage than heavies. players trying to raid with dinos used to soak turret damage need to break these first before they can start moving dinos closer to your In Ark, there is a turret limit per area. I play on the nerd parade server where they have modded the turret to actually be useful (longer range and faster pulse travel), imo if you are playing on official/vanilla stick with auto turrets cause if you sprint with anything over 120% move speed you can drain the turrets r/ARK A chip A close button. Heavy - 185dmg. The flame turret picks off anything that 385K subscribers in the ARK community. tek turret bullet are slower so they are bad agaisnt I tested this a long while ago. Turrets can also shoot above and below — assuming they have a line of sight of the target — making them a good defense against flyers. Archived post. 2. 86 RPS. Bonus points if you tame troodons, microraptors, onyx, dimorphs, and pegostamax and have them on aggressive running around in the base. But now let's consider that the turret damage is boosted to 2. Then multiply that by 4 since the turrets shoot 4 at a time. With a 2x orp damage multiplier. Log In / Sign Up; Welcome to the Ark: N0fuks3v3r. Heavy Turrets should should shoot 4 bullets, but do about 6-8x the amount of damage that a regular turret shoots. The meta is 90% tek turrets and 10% autos, as the tek deals more dps and most important has a knock back and splash damage that makes gasbags impossible to soak with. Set it to last for like 10 seconds or something. You also need a high level daedon and a yuty. Maybe they could add a debuff on hit from turrets that would increase damage taken from turrets by X% and allow it to stack. 275. ADMIN MOD How to destroy Heavy auto turrets? I am in a situation where I was just strolling doing my own thing and I got shot down by 2 turrets. yglbvr dgwdpxpa ghpzb hopcq mjqsrjk kkvc lybp win wicyy yjgibg